Mixed Reality is the merging of real world and
virtual worlds to produce new environments where physical and digital
objects can co-exist and interact in real-time. It is a derivative
of virtual reality, consisting of a mix of augmented reality, augmented
virtuality and virtual reality.
Combining a variety of 3D modelling, tracking, haptic feedback,
computer human
interface, simulation, rendering
and display techniques, mixing realities can be a complex process
at the very cutting edge of today’s technology.
Mixed Reality is a topic of much research, having been adopted
by a number of applications, including the arts and entertainment
industries. Examples include: EyeToy, BAMZOOKi, FightBox and mixed
reality pong, Ars Electronica.
The term Mixed Reality is often used interchangeably with Augmented
Reality and so is often considered to be equivalent, however,
this is not always true.
Mixed Reality may also be used to describe other combinations of
realities, such as a Virtual
Reality that incorporates live visual elements of the real world
(Augmented virtuality AV).
Mixed Reality Development
Producing a Mixed Reality event requires:
knowledge of the reality scene
3D geometric models of the real scenes used in the application.
knowledge of how the virtual reality graphics and models interact
with the imaged real world scene.
3D models can be used for a variety of different visual simulation
effects, including:
occlusion culling
collision detection
relighting
virtual object placement
Inter-Reality Systems
In a physics context, the term "interreality system"
refers to a virtual reality
system coupled to its real-world counterpart.
It comprises of a real physical pendulum coupled to a pendulum
that only exists in virtual reality. This system apparently has
two stable states of motion:
"Dual Reality" state in which the
motion of the two pendula are uncorrelated and
"Mixed Reality" state in which the
pendula exhibit stable phase-locked motion which is highly correlated.
The use of the terms "mixed reality" and interrealiy"
in the context of physics is clearly defined but may be slightly
different than in other fields.
Mixed [Augmented] Reality Video
Segment on CNBC asia about Adrian David Cheok work on 'mixed' or
'augmented' reality.