VR Used In The Travel Industry
Non-immersive VR is often used to teach knowledge, and immersive
VR to teach knowledge, skills, and attitudes.
Two travel applications for home and professional use, were developed
by the European Union’s Collaborative Virtual Environments
project (COVEN) in 1998.
Business Traveller uses a high-end immersive VR system to enable
a small group of individuals to prepare for a coming event by rehearsing
possible outcomes in simulations of different situations and environments.
Timing may be vital and interaction with colleagues frequent.
The system allowed travelers to rehearse a simple journey from
Heathrow airport to a local institution, experimenting with different
modes of transportation. Immersion VR was used to maximize the chance
of learned appropriate behavior being transferred to the real-life
The Citizen Traveller is a virtual marketing and browsing facility
for vacation planning. It accesses a vast amount of information
[logistics, cultural events, history] on a travel destination to
provide the traveler with full locality support.
Citizen Traveller uses a non-immersive, desktop environment consisting
of separate enhanced virtual environments [zones] displayed on a
screen or monitor.
Each zone has its own purpose. Users move amongst these zones
to access to data about a holiday destination.
In addition to just providing information, users can view the
site they wish to visit, seek advice from on-line travel agents
and local guides, and communicate with other users, who can offer
help, display locations, and accompany them on the excursion.
The interactivity and collaboration provided by Citizen Traveller
heightens the sense of presence, without conveying a sense of actually
being at the travel destination. The Business Traveller, on the
other hand, is intended to provide users with a feeling of being
surrounded by the environment, to support rehearsal of and training
for real-life situations.
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